This campaign is set in the far North, the Nomad Lands of Yrth, in the year 2011. These wilds have seen very little development beyond the technology found in the Iron Age of our own past, but this is not out of the ordinary on Yrth.“As is common with the ruling class, young heirsare beset with responsibility beyond their years.In general, it breaks them, but on occasionthey shake the world.”
First Cleric Albert of the Church of John, 1527
Resources
The following links are to resources useful to this campaign:
- Steve Jackson Games
- GURPS 4e
- Banestorm
- GURPS Forums
- Google Drive Shared Folder
Labels to Use On This Site
- OOC: Out of Character
- IC: In Character
- OitN: Orcs in the North!